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Feedback design in games with ambiguity-averse players

Koessler, Frederic and Pahlke, Marieke ORCID: https://orcid.org/0000-0002-2575-9211 (2025) Feedback design in games with ambiguity-averse players. Journal of Economic Theory, 225 . DOI 10.1016/j.jet.2025.105987

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Official URL: https://doi.org/10.1016/j.jet.2025.105987


Abstract

We use a notion of maxmin self-confirming equilibrium (MSCE) to study the design of players’ information feedback about others’ behavior in simultaneous-move games with ambiguityaverse players. Coarse feedback shapes strategic uncertainty and can, therefore, modify players’ equilibrium strategies in an advantageous way. We characterize MSCE and study the equilibrium implications of coarse feedback in various classes of games. We show how feedback should be optimally designed to improve contributions in generalized volunteer dilemmas and public good games with strategic substitutes, strategic complements, or more general production functions. We also study games with negative externalities and strategic substitutes, such as Cournot oligopolies. In general, perfect and no feedback are suboptimal. Some results are extended to

Item Type:Article
Uncontrolled Keywords:Self-confirming equilibrium ; Ambiguity aversion ; Information feedback ; Strategic uncertainty ; Public good games ; Volunteer dilemma
JEL classification:C72 - Noncooperative Games
D82 - Information, Knowledge, and Uncertainty: Asymmetric and Private Information - Mechanism Design
Divisions:Institute of Operations and Decision Sciences
Subjects:Decision making
Projects:ANR-18-ORAR-0005, ANR-19-CE26-0010-01, Ri 1128-9-1
DOI:10.1016/j.jet.2025.105987
ID Code:11164
Deposited By: MTMT SWORD
Deposited On:13 May 2025 14:16
Last Modified:13 May 2025 14:16

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